

#include "DisplayMode.h"

using namespace Riccsson::Xna::Framework::Graphics;

bool operator !=(DisplayMode& left, DisplayMode& right)
{
	return !((left.Format == right.Format) &&
		(left.Height == right.Height) &&
		(left.RefreshRate == right.RefreshRate) &&
		(left.Width == right.Width));
}

bool operator ==(DisplayMode& left, DisplayMode& right)
{
	return (left.Format == right.Format) &&
		(left.Height == right.Height) &&
		(left.RefreshRate == right.RefreshRate) &&
		(left.Width == right.Width);
}